POVTextureEditor

This is home of my graphics texture editor for povray. To have an imression of it looks and feel, you can see this snapshot of one of it's 6 working windows.

Main features

POVTextureEditor is written in Java(tm) and should run without recompilation on all platforms which support Java (currently Solaris, Linux, Irix, AIX, HPUX, OSF/1, OS/2, MacOS, Windows 95 (no Windows 3.1 yet), Amiga). It was developed in Linux with JDK 1.01 (Java Development Kit) and partially tested in Irix 6.1 and Windows 95. It demonstrates, that Java is usefull not only for making stupid home page demos (I did it myself too :). Last test in Windows 95 shows that using JDK 1.02 under Windows 95 is a way to make POVTextureEditor working there.
It supports all main texture and colour features of povray 2.2 except: image_map (it is more modeller's task I assume), material_map (if you are able to use it, you don't need any interactive program anyway :-) and some multi coloured pigment like checkers and hexagon. Simple new features of povray 3.0 like new pigment crackle or wrinkles are supported too. No texture_map yet, but layered textures are there.
It accepts as input source file in povray format with #declare and #include statements. Basically all povray 2.2 and povray 3.0 include files are valid input files with an exception of some new directives like #ifdef, which should be commented out. Anyway, are there other programs, except povray, which can read pov files? This is the first :-)
An output in povray format (sure).
Very sophisticated but easy to use interface with high level of interactivity and multiple level of selectable undo, copy and paste facility.
POVTextureEditor has its own visual editors for colours and colormap and uses povray to make preview of pigments and textures.
POVTextureEditor uses true color (if supported by system) or makes high quality dithering on 256 color system.
Optional gamma correction of colours and images.
POVTextureEditor (as all Java applications :-) is quite hungry for CPU resources. The faster CPU you have - the better. My home 466/66/16MB with Linux on board was sometimes a little bit depressed running POVTextureEditor, but not very often :).
Sources (about 8,500 lines ) are included.

Downloading

You can download POVTextureEditor-1.01.tar.gz (168K), POVTextureEditor-1.01.zip (241K) or read this README file (included in the distribution). You SHOULD have Java distribultion to be able to run POVTextureEditor. You can get it from sunsoft for Windows 95 and Solaris of from other places for all other platforms. You should get a copy of povray too.
Folks with slow CPU but with fast connection can get this textures.tar.gz (1.3MB) with rendered thumbnails from textures included in the distribution. Just untar it somewhere. It contains nothing fancy though, just all textures.inc and stones.inc from povray distribution. TextureLibrary is a place where you can get more textures for povray.

History

31 May 1996 - version 1.0 - first public release.
3 August 1996 - version 1.01 - bugs fixed.

This page is heavy under construction, however on top of my home page you can find more fun stuff.

Comments, oppinions, suggestions, questions are welcome.

© Copyright 1996 V.Bulatov@ic.ac.uk
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e-mail:V.Bulatov@ic.ac.uk